5

Aug 2014

Nyphoon Games

Nyphoon's developer diary hub is back and better than ever! It's been a month since I revealed that Nyphoon will be moving to a new website, and that day is finally here. Coinciding with Winter's Light presentation later today, Nyphoon's new website is finally live, alongside the studio-wide re-branding!

It's been a tumultuous month for Nyphoon Games. After the announcement that Nyphoon would be presenting the studio and Winter's Light, the plan to bring the new website live within a month was brought into effect. The plans weren't unhindered, and early in July the old WordPress site was hacked by unknown assailants who uploaded malware to Nyphoon Games' website. This prompted the website's suspension by One's administration, and the website was then deliberately brought down.

The new website is a mark of what Nyphoon stands for - minimalistic, simple and modern. When planning the website, as far back as a few months ago, I wanted the new website to break away from the limitations offered by WordPress whilst retaining the functionality. 

Minimalistic, simple and modern. Nyphoon.

Nyphoon's new website offers a more streamlined experience, focusing on making the development blog - the hub's main reason of existing - readable and accessible. Having a custom-built website allows for a lot of room for customization, as evident in Winter's Light page. As well as redesigning the pages and implementing a new gallery engine for displaying Winter's Light concept art, Nyphoon's press kit has been scrapped in favour of a developing one-page information page. 

Launching Nyphoon's new website was also the perfect opportunity to re-brand, giving the hobbyist studio the identity it personifies.

The new logo, created using one of the most minimalistic fonts - GeoSans Light - is symbolic of all that Nyphoon represents. The clean logo is miles away of the older, more bombastic logo and the controller in place is representative of Nyphoon's goal - that of making products which gamers enjoy playing.

The clean logo is miles away of the older, more bombastic logo and the controller in place is representative of Nyphoon's goal - that of making products which gamers enjoy playing.

As development on Winter's Light progresses, with a proof-of-concept playable version expected to be finished by the end of the year, the time has never been more opportune for this move. You can follow Nyphoon for the latest news and updates by following our revamped Twitter account, liking us on Facebook or by subscribing to the RSS feed. Have feedback? Get in touch! I'd love to hear your thoughts!

Other Articles

We're Moving!

9

Jul 2014

It's been almost two years, comprising ninety-five weeks and six hundred, sixty-six days since Nyphoon moved to WordPress. It's also been almost a year since Nyphoon started working on Winter's Light, and it's finally time for the snowball to escape the cold clutches of obscurity and face the world of gaming. But before that, some background on what this is all about. Continue Reading...

Figuring Out Minimalism - Part 2

26

Jun 2014

Last April, I took a look at minimalism in Winter's Light in the first part of this short series about Winter's Light and its graphical aspect. Since then, Winter's Light's looks continued to evolve, yet if you take a look at the gallery you'll notice that minimalism is ever-present in spite of the numerous changes. Continue Reading...

Snowball in Motion

11

Jun 2014

Step by step. We plod through life. One step after another, it never ends. As we go along, we aren't left unaltered. People, places, experiences - they all modify our perspective, they remould us into something different, someone else. Step by step we change. One moment in time we're somebody, next moment we're transformed.  We're snowballs in motion. Continue Reading...

Winter's Light

29

May 2014

Late last August, I revealed that Nyphoon had started working on Winter's Coming - a simple physics platform game based off the mechanics of a snowball. Since then, Winter's Coming has developed quite a lot, although it's still far from release. Lately, development hit a small stumbling block, with academic duties coming in the way. However, it's back on track - and here are some of the latest developments! Continue Reading...